For the technical communications course at ISU, I was tasked to create an infographic explaining some idea or process. I'm into physics stuff so I thought that I'd try to exlain Archimedes' Principle in a clear and understandable way.
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Art Samples
A lot of my time in the Graphics Communications program was spent on layout for posters, letters, and brochures. Unfortunately, I don't have any of that work anymore, but I still have my best art, mostly vector art but some of them were made in Photoshop. All of these pieces I either did in my free time or as part of a broadly defined assignment—no step-by-step assignments in here.
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Video Game Concept Art
I do some game dev, just as a hobbyist. Most of this art is for one game, Kayak-o-Rama!
The art of the Kayak-O-Rama! is inspired by vintage travel posters, hence the paper-like appearance in-game, and adventurous, eerily optimistic tone overall that I was going for. The terrain in every level consists of a stretch of water and its immediate ground, objects, and vegitation—all that a kayaker would see anyway. Everything's on a black background, which I think makes for a cool contrast especially on OLED displays.